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Almighty Shield

Almighty Shield

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Devlog

  • Finally finishing the Utility Inventory | Almighty Devlog 3
    November 05, 2022 by Martin "Kl3XY"#gamedev, #indie, #design, #UI, #User Interface, #video
    Bonjour! This is a video about me finally finishing the Utiltiy Inventory This video was initially made for tiktok but they have decided to mute it and so i decided to post it on Youtube! Finally fini... Continue reading
  • The Inventory (and Items) | Almighty Devlog 2
    September 27, 2022 by Martin "Kl3XY"#Inventory, #UI, #UI Design, #devlog, #indiedev, #gamedev, #design, #game
    Almighty Shield Devlog 2 – Gaining Power in Almighty Shield. “Olá” and thank you for reading the second Devlog for Almighty Shield. This Devlog focuses on the structure of the Inventory. This D... Continue reading
  • The Level Design of the Sewers | Almighty Devlog 1
    September 19, 2022 by Martin "Kl3XY"#devlog, #design, #sewer, #game, #indiedev, #gamedev
    Hello and thanks for reading the first actual Devlog for Almighty Shield! I will try to keep this a weekly thing even if I have barely anything to show! As the title says, I will discuss my design phi... Continue reading
  • Almighty Shield | Pre-Alpha v0.02 Patch Notes.
    September 05, 2021 by Martin "Kl3XY"
    New Version Available: Already a new Version eh? after a few People on reddit gave me their thoughts on the demo i made some changes, read the changelist below to know whats different: Changelist: Inc... Continue reading
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